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      "Body": "ちょ、ちょっと、類！\nびっくりさせないでよ",
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      "Body": "フフ、すまない。\nそろそろ休憩時間も終わりだから教えようと思ってね",
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      "Body": "もう……それなら普通に教えてよ",
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      "Body": "ところで、休憩中ずいぶん熱心に\nスマホをのぞいていたようだけど、何を見ていたんだい？",
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      "Body": "今度、みんなで見に行くショーがあるでしょ。\nほら、ゲーム大会で優勝した賞品の",
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      "Body": "そういえば、原作があると言っていたね。\n概要を聞いてもいいかい？",
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      "Body": "うん、ざっくり言うと……。\n現代ヨーロッパを舞台にした、\nちょっとミステリー要素もあるRPGって感じかな",
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      "Body": "主人公は、小さい頃からずっと\n見たことのないお城みたいな建物に\n自分が入っていくっていう夢を見てるんだけど——",
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      "Body": "ふむ……それで？",
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      "Body": "それがきっかけになって、主人公が夢の中の出来事だと\n思っていたことがどんどん現実の世界でも\n起こり始めるんだ",
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      "Body": "しかも、夢の中でしか会話したことがないはずの\n少年まで主人公の街に現れるの！",
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      "Body": "夢で会った少年が街に！？",
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      "Body": "そう！　それで主人公は、その少年と一緒に\n夢で見たお城に向かうことになるんだけど、\n実は主人公にはすごい秘密が……",
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      "Body": "す、すごい秘密！？",
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      "Body": "ちょ、えむ、司！　いつの間に……！",
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      "Body": "そろそろ練習を再開するぞと呼びに来たら、\n何やら面白い話をしているようだったのでな。\n聞かせてもらったぞ！",
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      "Body": "それならそうとひと言、言ってよ",
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      "Body": "（なんか、驚かされてばっかりなんだけど……）",
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      "Body": "そうは言うが、熱心に話していたからな。\n邪魔をしては悪いと思ったんだ",
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      "Body": "うんうんっ！\n寧々ちゃん、すっごくキラキラした目でお話してたよ！",
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      "Body": "え……ほ、ほんと？",
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      "WindowDisplayName": "司",
      "Body": "ああ！　風祭さんの話をしている時と\n同じくらいの熱量を感じたぞ！",
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      "Body": "うっ……",
      "TalkTention": 0,
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      "Body": "フフ、昔から好きなゲームだと言っていたし、\nよほど面白いストーリーなんだろうね",
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      "Body": "ま、まあね……",
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      "WindowDisplayName": "えむ",
      "Body": "ねえねえ、寧々ちゃん！\n主人公の秘密って何？　教えてー！",
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      "WindowDisplayName": "寧々",
      "Body": "あ……それはダメ！\nうっかり言いそうになっちゃったけど、\n思いっきりネタバレになっちゃうし",
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      "Body": "多分ショーで描かれてると思うから、\nそっちを楽しみにしてたほうがいいよ",
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      "WindowDisplayName": "えむ",
      "Body": "そっか！　じゃあ、ワクワクしながら待ってよーっと！",
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      "Voices": [
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      "WindowDisplayName": "司",
      "Body": "ほう……オレは少し予習していこうと思っていたが、\n初見の驚きというのもなかなか大事だしな……",
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      "WindowDisplayName": "司",
      "Body": "迷いどころだが、あえて予備知識なしで行ってみるか！",
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      "WindowDisplayName": "類",
      "Body": "僕は、原作が脚本として\nどのように取り入れられているのか興味があるし、\nある程度、原作を予習しておきたいな",
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      "WindowDisplayName": "類",
      "Body": "フフ、僕ならどうするかあらかじめイメージしておいて、\n比較したら楽しそうだ",
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      "WindowDisplayName": "寧々",
      "Body": "じゃあ、原作のゲーム貸そうか？",
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      "Body": "シリーズものだから３作あるんだけど、\n今回のショーは、第１作目にしか触れてないみたいだから、\n多分今からプレイしても間に合うよ",
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      "Body": "あ、でもどうせやるならリメイク版がいいかも。\n原作でちょっとわかりづらかった設定とかが、\nいくつかフォローされてるし",
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          "VoiceId": "voice_card_ev_shuffle_22_15_4b_42_15",
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      "WindowDisplayName": "類",
      "Body": "なるほど。それなら寧々オススメの\nリメイク版をやってみようかな",
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      "Motions": [
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          "MotionName": "m-tsukasa-nod02",
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          "TimingSyncValue": 0.0
        }
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      "Voices": [
        {
          "Character2dId": 16,
          "VoiceId": "voice_card_ev_shuffle_22_15_4b_43_16",
          "Volume": 1.0
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      "WindowDisplayName": "寧々",
      "Body": "うん、じゃあそれを貸すね",
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      ],
      "Voices": [
        {
          "Character2dId": 15,
          "VoiceId": "voice_card_ev_shuffle_22_15_4b_44_15",
          "Volume": 1.0
        }
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    },
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      ],
      "WindowDisplayName": "寧々",
      "Body": "わたし、結構やりこんでて、\nストーリー攻略も戦闘のギミックも全部覚えてるから、\n何かあったら聞いて",
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          "MotionName": "w-normal-tilthead0106",
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          "TimingSyncValue": 0.0
        }
      ],
      "Voices": [
        {
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          "VoiceId": "voice_card_ev_shuffle_22_15_4b_45_15",
          "Volume": 1.0
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      "WindowDisplayName": "類",
      "Body": "それは頼もしいねえ",
      "TalkTention": 0,
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      "Voices": [
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      "WindowDisplayName": "類",
      "Body": "じゃあ、僕のプレイスピードで間に合わなかった時は、\n寧々にストーリー解説つきのRTAを頼もうかな",
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          "TimingSyncValue": 0.0
        }
      ],
      "Voices": [
        {
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          "VoiceId": "voice_card_ev_shuffle_22_15_4b_47_16",
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    },
    {
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      "WindowDisplayName": "寧々",
      "Body": "ふふ、何それ",
      "TalkTention": 0,
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      "Voices": [
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          "VoiceId": "voice_card_ev_shuffle_22_15_4b_48_15",
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      "WindowDisplayName": "司",
      "Body": "うーん、オレも少しそのゲームが気になってきたな",
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      "Voices": [
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          "Character2dId": 13,
          "VoiceId": "voice_card_ev_shuffle_22_15_4b_49_13",
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      "WindowDisplayName": "司",
      "Body": "ちなみになんだが、ネタバレを避けつつ、\n途中までやるというのはどうだ？",
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          "TimingSyncValue": 0.0
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      "Voices": [
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      "WindowDisplayName": "寧々",
      "Body": "途中で止めるのは多分無理じゃないかな",
      "TalkTention": 0,
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      ],
      "Voices": [
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      "WindowDisplayName": "寧々",
      "Body": "謎が謎をよんで、\nひとつ解決しても次の新しい謎がっ……！ってなるから",
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      ],
      "Voices": [
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      "WindowDisplayName": "寧々",
      "Body": "わたしもこのゲーム買ってもらった時、\n途中でやめられなくて夜更かししちゃったし",
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      "Body": "ふむ、そうか。\nではやはり、当日まで我慢だな",
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      "WindowDisplayName": "えむ",
      "Body": "えへへ、みんなで見に行けるし、\nとっても楽しみだね♪",
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      "WindowDisplayName": "寧々",
      "Body": "うん",
      "TalkTention": 0,
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      "WindowDisplayName": "寧々",
      "Body": "（このゲーム、いいゲームなのに同年代だと知ってる人も\n少ないし、なかなか話せる人いなかったけど……）",
      "TalkTention": 0,
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      "WindowDisplayName": "寧々",
      "Body": "（今回の舞台のおかげで、\nみんなとこのゲームについて話せる）",
      "TalkTention": 0,
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      "WindowDisplayName": "寧々",
      "Body": "（早く、舞台の日にならないかな）",
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